︎Kıvanç Tatar
->Bio  ->Press ->CV  ->Contact     

Projects

->Past  -> Current︎ 

Publications


Journal Publications


->Tatar, K., Prpa M., & Pasquier, P. Respire: A Virtual Reality Art Piece with a Musical Agent guided by Respiratory Interaction. Accepted to the Leonardo Music Journal.
︎Related Projects: Respire, POEMA, Pulse.Breath.Water 

->Tatar K. & Pasquier P. (2018). Musical agents: A typology and state of the art towards Musical Metacreation. Journal of New Music Research, 47(4), 1–50. doi.org/10.1080/09298215.2018.1511736 
︎Related Projects: REVIVE, MASOM

->Tatar K., Macret M., & Pasquier P. (2016). Automatic Synthesizer Preset Generation with PresetGen. Journal of New Music Research, 45(2), 124-144. doi.org/10.1080/09298215.2016.1175481 

Conference Publications


-> Fan J., Thorogood M., Tatar K., Pasquier P. (2018). Quantitative Analysis of the Impact of Mixing on Perceived Emotion of Soundscape Recordings. In Proceedings of Sound and Music Computing (SMC 2018).
︎Related Projects: REVIVE, MASOM, Respire, POEMA, Pulse.Breath.Water 

->Tatar K., Pasquier P., & Siu R. (2018). REVIVE: An Audio-Visual Performance with Musical and Visual Artificial Intelligence Agents. In CHI EA ’18 Extended Abstracts (ArtCHI) of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1–6). Montreal, Canada: ACM Press. https://doi.org/10.1145/3170427.3177771  
︎Related Projects: REVIVE, MASOM


->Prpa M., Tatar K., Françoise J., Riecke B., Schiphorts T., Pasquier P. (2018). Attending to Breath: Exploring How the Cues in a Virtual Environment Guide the Attention to Breath and Shape the Quality of Experience to Support Mindfulness. In Proceedings of the 2018 Designing Interactive Systems Conference (pp. 71-84). ACM Press. https://doi.org/10.1145/3196709.3196765
︎Related Projects: Respire, POEMA, Pulse.Breath.Water


-> Prpa M., Tatar K., Schiphorst T., & Pasquier P. (2018). Respire: A Breath Away from the Experience in Virtual Environment. In CHI EA ’18 Extended Abstracts (ArtCHI) of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1–6). Montreal, Canada: ACM Press. https://doi.org/10.1145/3170427.3180282 

︎Related Projects: Respire

->Tatar, K. & Pasquier, P. (2017). MASOM: A Musical Agent Architecture based on Self-Organizing Maps, Affective Computing, and Variable Markov Models. In Proceedings of the 5th International Workshop on Musical Metacreation (MuMe 2017). Paper 
︎Related Projects: MASOM

-> Fan, J., Tatar, K., Thorogood, M., & Pasquier, P. (2017). Ranking Based Experimental Music Emotion Recognition. In Proceedings of the 18th International Society for Music Information Retrieval Conference (ISMIR 2017). Paper
︎Related Projects: REVIVE, MASOM

-> Prpa, M., Tatar, K., Riecke, B. E., & Pasquier, P. (2017). The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. In the 19th International Conference on Human-Computer Interaction, Vancouver, BC, Canada. Paper
︎Related Projects: POEMA, Pulse.Breath.Water

Copyright
Kıvanç Tatar ©2018
Music:
 ︎ Bandcamp:->Tatar ->Çekiç
︎ Soundcloud